Emmm …
I’m in a quite stupid trouble … I created under Maya a 3D model, rigged, animated, all is done and good to go, except that I created it with a 90° rotation…
When I import my model in unity and attach all stuff for character controlling, I move with a 90° effect (up arrow make me go left, left arrow make me go forward …). Is there some kind of easy way to rotate the character controller ?
I already tried to rotate my 3D model with maya but since it’s rigged and animated, this is not working …
What a stupid problem ![]()