3d model shown in GUI Window

Hi, I am in the midst of creating an RPG game and well my equipment window looks a bit bland. I am wanting to change it to a WoW style character panel where it shows the character model in the middle with the equipment slots next to.

Is there a way to do this on Unity Free? I was planning to create a camera that faces the front of the player and just have that drawn onto the GUI so it can show items that are equipped. Would I just use Normalized View Port Rect?

Unfortunately that is the only way to do it in Unity Free. In Pro you could use a RenderTexture, and render a camera on that and then use it as a Texture2D.

You might be able to make your character panel draggable by calculating the viewport location each frame, so it moves with the window.