Whenever I exported a scene from Blender as an OBJ and Imported all those objects they were just one whole object so I could not move specific objects separately… I don’t know what to do.
It’s one prefab in unity and you can open it to find all the components…if taht too doesn’t work, use .fbx or just directly .blend
This option creates separate meshes based on how faces are connected and their material. All faces that are connected and have the same material are grouped together in a mesh. These meshes are then organized based on their materials. In this organization scheme, you can select all objects with the same material and then drill down to select individual meshes having that material. No hierarchy is created with this option.