Hello
I got the model here:
http://www.turbosquid.com/3d-models/glass-pool-table-3d-model/666184
I imported it as a 3ds model but in editor and also at runtime it looks like this:
Why?
What do I need to do to get the original quality?
Mirza
Hello
I got the model here:
http://www.turbosquid.com/3d-models/glass-pool-table-3d-model/666184
I imported it as a 3ds model but in editor and also at runtime it looks like this:
Why?
What do I need to do to get the original quality?
Mirza
It looks like some of the sub-objects are disoriented. You can rotate them manually. What does it look like in Maya/Blender/Max?
I dont know…I just bought it and I know that 3ds models can be imported in Unity!
Does the object have any materials assigned to it?
How do I know that?
i would suggest learning about Materials and shading before you ask “What do I need to do to get the original quality”.
From what i can tell from the Turbosquid page. The model has no Game-ready UV’s and is just projected in 3DS MAX.
it has no textures either and is just a material using settings in 3DS MAX Vray materials.
You will not get the quality in any game-engine without the proper UV’s and Textures
Hm, thanks for the reply…
I submitted a request to TurboSquid to make me a proper conversion.
If this fainls, I will simply ask for my money back ![]()
Mirza