3D Models not initiating on scene load?

Question explains itself. When I go from Scene A (The main level) to scene B (The main menu), the 3D model on the menu will not load. It just displays black. I’m simply using Application.LoadLevel("Level")
to load the level. Is there another way to do it to make sure that everything loads? If someone could point me the right way, that would be appreciated. Thanks!

Try look into SceneManager as it’s new and that Application.LoadLevel(“”); function is deprecated.

I did this, and it still will not load the 3d model. Just a black screen

Have you checked your camera? maybe the scene loads, buts there’s something with the camera, so change to editor view and look if there are objects… I would also try to load a complete new scene without objects and see if it works or something is bugged. After that, try to put your objects one after another into the scene, maybe there’s one object that is modelled badly and causes malfunctions for the graphics card.