Hi I thought I could just drag a button component onto a 3D object and it would work like a button (automatically add the required collider) and trigger events?
Shouldn’t the button component work with 3D objects?
Hi I thought I could just drag a button component onto a 3D object and it would work like a button (automatically add the required collider) and trigger events?
Shouldn’t the button component work with 3D objects?
Does it have a RectTransform attached?
Tried replacing the transform with a RectTransform and it still doesn’t work!
Place 3d psychical raycasyter onto camera. Try ui cam if exist then main cam
As i think you dont need rect transform raycaster should be enough
That’s the trick, thank you.
Checked no need for a rectTransform, but you do need a collider.
Maybe Unity could automagically add the needed components once a button is dropped on a 3D object!?