3D Object on a GUI.Texture

Hello to everyone,
I’ve a litte question about Drawing 3D Objects on GUI. I’ve setted two cameras with different depth to render 3D Objects on GUI and everything works fine. But when i try to draw a GUI.Texture from code, there is no way to saw the 3D Object on GUI.Texture…

Can anyone give me some suggets? Thanks a lot!

Unfortunately, the GUI.X stuff is always rendered on top of the 3D stuff.

Thank you.