3D objects showing wrong after building

Hello,

i`m having some problems after building my project for Android. I am working with Kudan AR and when i try to use markerless AR i have some glitches in the object.

Here`s an example:


the partitions of the object are showing wrong, it also happens with other objects such as characters, any idea of what is happening?

Already changed a lot of options in the textures, materials, tried true color compression, nothing works.

It looks like you’re using a transparent shader when you shouldn’t be.

I am not using transparent shader. since yesterday having this problem :frowning:


i discovered that the free Kudan License for development is generating this problem.