I am using the 3D Modeler Cheetah 3D and I get some issues. When I cut the plane to make it look like something else it when I apply the texture it gets skewed and look bad. The only time the texture is correct is when the plane is a box. The problem is I don't want it to be a box shaped plane. I want it to be differently shaped and the texture still works...
Does this problem has to do with unity 3D or cheetah (modeler)?