Quick Update! model skined and working
Quick Update! model skined and working
Well I´m Learning Houdini! I think the Idea of create Smart Digital assets looks the best option to make this game and make my file easier, after 3 days learning…check this little test!
I love this character!! Great work Patrick!!
Keep us updated on the progress, I really want to see how this game is going on.
Sure I Will! lol! I just wish to have more time to work on it! Cheers!
Another learning day(4) in houdini! and a little tool to help me out to create cracked pieces, for old temples or ruins!
Proud of my self LOL!!
Learning Houdini Day 5! Rock Catwalk! is like magic!! create parametric assets are magic! no code! ok a little bit!
Houdini Learning day 6! some panels extrutures with diferent orientation and extructures for the sides, conners and center pieces!
cheers!
the character is really cute <3
@Yippie Thanks!
My day 7 of study Houdini for digital assets! It´s a simple sidescroller platform maker based in a curve to draw the shape!
they create de uvs groups for diferent textures!
cheers!!
wow this is cool I’ll bookmark this, will be useful when I make a platform game
Hey Guys!
I´m in doubt! not sure if I will keep this project as a 2.5D sidescroller! The Story of the game is growing in a so good way that I think it´s deserve to be moved to a 3d platformer adventure like zelda, rachet and clank!
I don´t think a sidescroller will give the true experience of exploration and discovery a lot of cool characters and story!
It´s started to be a simple fun and enjoyable sidescroller! but!
Any sugestions?
Since all your assets are already in 3D anyway - it shouldn’t be a big lift to change into 3D.
But watch out for the SCOPE CREEP MONSTER!
yeah!! the scope!! but is my LIFE project! I´m thinking in 3 years of development! but the Fase one is make a really cool demo level that´s show what the game is! and hes potential! after this I will try to fund it! if I can´t i Will keep the solo development and i will use a lot of Smart Digital Assets! and I´m a very fast in 3d stuffs! LOL
You have a good character and prototyping level.
yeah is what I will do! all the ideas i have for the game comes in my mind as a 3rd person adventure!! maybe is time to change!
To late here and My progress in the prototype! let´s see , still a lot of buggy but it´s a start! cheers!
Now we can climb Ladders and Ivy walls! still a little bug but in the end I think I will have something good!
cheers!!
Another Update!
I Make a wall to wall jump feature with sliding down if you stay in the wall, now I need to add a faster sliding down if the player move the stick down! cheers!!
One Week of prototype, I´m Very Proud! for a non coder it´s working really amazing
Jump : check!
Double Jump : check!
Climb Ladder : check!
Climb Ivy Wall: check!
Wall to Wall Jump: check!
Sliding down on wall: check!
Sliding faster/stick down: check!
Cool particle in run: Place holder - check!
Dash: check!
Grab Stuffs : WIP!
Pull and Push Big Stuffs : WIP!
Sliding front/back in slope angle : not yet
Combat system: Can I really do this??
Features, Features, more Features LOL!!
Why didn’t you check the store ? You could avoid all that work and start the level design
https://www.assetstore.unity3d.com/en/#!/content/11786