Hey, I’m thinking of doing an AR app where I place AR objects in an actual existing room/space. What app do I use to scan the room and how do I import those cloud points and anchor points into Unity?
Take a look at AR Foundation’s meshing feature: https://docs.unity3d.com/Packages/com.unity.xr.arfoundation@5.0/manual/mesh-manager.html
You can also find an example implementation of this use case in this repo (however, note that this repo is no longer actively maintained): GitHub - Unity-Technologies/arfoundation-demos: AR Foundation demo projects
Lightship VPS also might be interesting with private scans
weirdly though, lightship does not currently support ipads (even though iphones are fine)
while not officially supported I worked half a year with lightship on ipad. Works fine, they just haven’t verified it
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ah, good to know!
Any workarounds needed to make it work and get the app on it, or it works same as iphone?
Works just the same
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