3D Runtime Painting/Texturing

Obsolete

Very nice.

I’m going to be following this project!

Looks very useful! :slight_smile:

Nice!
Is there any way to make it not paint on faces that are not visible(like when you paint a large area on the visible side of the cube, and it runs onto a side of the cube that is not visible.)

Thanks, will see what i can do.

I could use this, any idea what it’ll cost?

I am unsure about the cost so i started a poll about it here: http://forum.unity3d.com/threads/124216-3D-Runtime-Texturing