Hello,
I’m a newbee in unity (currently doing some tutorials to learn how it works) and I hope my questions are not stupid…
I’d like to build an application which would be a kind of scene editor.
Functionnalities would be:
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via a a nice GUI, build one or more rooms with walls and lights. Be able to walk in the rooms.
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Via this GUI, edit the scene → move/destroy the walls
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Vis the GUI, each wall could be edited, to add/delete paintings for example (textures).
Could you confirm me that it is possible to do this with unity? (I’ve never seen an application build with unity, only games…).
Could you give me references/tutorials which could explain how I can manage room building and walls editing (which includes switching from 3D to 2D) via a GUI?
Thank you
Well it’s definetly possible, dunno where are the tutorials, but here’s a little video, level editor in action:
Thanks for the link, it’s very interesting.
But it is a “unity integrated” level editor not an application, isn’t it?
My question is: is this possible to build with unity a kind of scene editor application (with friendly web based GUI which could be used by any people).
Excuse my english if I’m not clear…
Thanks
Here’s an app built with Unity.
There’s no specific reference for anything like that. It’s just general programming…learn Unity, then write a bunch of code until it does what you want. 
–Eric
Thanks, it confirms that nice applications can be build.
By the way, your terrain editor looks very nice, how much work is necessary to build something like that?
Thibaud
A bit hard to say because of the updates from time to time, but probably about 2 months.
–Eric