Hi,
I’d like to know if “3D shaders” with no UV needed have been developed.
I am working on a Unity4-Pro project for a client wich wants to be able to do without UVs …
In this case I’m looking for a 3D concrete shader.
Do you have any clue ?
Thanks for your help
If i understand you right, you will need to use a Triplanar technique in your shader.
You can find an example here: http://gamedev.stackexchange.com/questions/53478/how-to-do-triplanar-texturing
Hi,
You’ve understood me perfectly right
and it seams to be the solution i was looking for !
Thanks a lot
excuse my english too