3D sound in topdown game heard in only one hear.

Hi,

I’m using spatial Blend as 3D in Unity for my 2D topdown game. The issue is with my earphones, I hear the sound on my left only or my right only, for sounds my character make.
Anyone knows why this happen ? I would prefer hear in both earphones.

Is your AudioListner Component on your player (or a camera following the player)?

Or is it somewhere else?