Hi guys I have a problem: I have in the scene a gameobject whit a audiosource in spatial blend 3d but when the editor is in play mode, the audio is listen in 2d… can you help me?
Your volume curve looks like it’s at 1 on the right hand side.
It needs to be at zero otherwise you’ll hear it at max distance and anything above max distance which is why it sounds 2d.
You min and max distance also look screwed up - but yes you need the volume to be an actual curve!