3D Sound

Hi,

I’m wondering how to create a fully 3D sound, using Audio Sources. I mean, I’ve tried a lot of things - increasing the roll-off seemed the most obvious, but didn’t work at all.

I want to get the player to actually feel the sound is far away, or close. Right now the sound appears very 2D.

How would I create a proper 3D sound?

Cheers,
RickyBozzy

I don’t remember how but look at this tutorials, He shows you how http://willgoldstone.com/learn/#

Make sure that the sound is Imported as a mono sound file. If it is a stereo sound file, it wont fade or use direction, it will just play. Mono will take distance into account and what direction you are facing.

And if all you care about is distance, but not placement between speakers, you can use this, along with your stereo files.