Source 3D spline editor Kochanek-Bartels (TCB Splines)
- Adding control points
- Change the values tension / continuity / bias for control points
- Move control points
- Remove control points
- Saving and loading splines
- Support for simultaneous editing of any number of splines
Web demo: http://unity3d.hol.es/Visual_editor_splines_Kochanek_Bartels.html
Source: Dropbox - File Deleted - Simplify your life
Not bad. Finally found out that Max Vertices Curve is the path subdivision, but can’t manage to add point to the spline.
Deleting a whole spline works, but it doesn’t appear to work for a single node. Unless spline with only 2 nodes are not supported?
I can’t manage to multi-select nodes. Is it ALT+Click, CTRL+Click or Shift+Click? There’s no square selection.
And random question… Why bias/tension and no bezier handles? Why is it build as an ingame interface and not an editor?
This was done as a test job. So was posted as such. 