Is there a way to hide a 3D Text Component that is in “air” when the user look from behind?
I’m not talking to hide when is behind an element like here: http://wiki.unity3d.com/index.php?title=3DText
So I have a 3D text up on the player, and from front is ok:
And from behind the text should not be visible:
I try with Transparent, but it give me a black color.
How can I resolve this?