3D Text flickering

Hello,

I pull in a twitter feed and generate 3DText dynamically. But the text flickers when moving through 3D space. It looks like an antialias issue. I applied the Antialias post effect to the camera but it doesn’t really help.

Here is a short video of my screen.
philipsportfolio.se/share/TwitterDraft.mov
I have been trying to google for a good solution but haven’t been able to find one.

Could anyone please point me in the right direction please.
The scripting is done in JS and I’m very new to Unity (come from Flash actionscript background)

Thank you in advance

It doesn’t flicker on and off, and the flicker of the small lines on the text can maybe be fixed by enlarging the font size a LOT and then using the scale tool(r) to smallen it. Hope it helps :slight_smile:

Hi thank you for the reply,
I have actually tried that. The font size is set to 500 and render mode set to smooth.
I have also tried a bold font weight.

And yes, it is not flickering on an off as such. Its more the edges that that get a non antialias / moire effect.

I have seen Unity software where this is not happening so there got to be a solution.

Thank you for the suggestion though