3D text is viewing as very pixels.

Hi,

I’d like to know how can I make better 3D text results?
I’m using Unity 5.3b4, but I wan’t use the new UI system.
In my project you can draw walls with measures, therefore the 3D text is the best solution for me.

Any answer will be helpful.
Thanks.

Increase the font size and scale it back down. This will use a larger amount of texture space on the font atlas and give you a crisper font.

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Thank you so much, that was a fast and big help.

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Looks much nicer :smile: