3D text timer

Was just wondering how i could make my 3D text count down from say 45. Thanks.

You might want to start a coroutine that changes the text every second:

IEnunerator Countdown()
{
   for(int i=45; i>=0; i--)
   {
      my_text.Text = i.ToString();
      yield return new WaitForSeconds(1);
   }
}

In c# you’ll need to call this with StartCoroutine() or turn it into your Start() method.

Note that I am presuming you can script Text and the geometry change - the help seems to suggest this.

Sorry, i am super new at this and am after java, was wondering if you or someone else could go step by step. sorry but im learning :stuck_out_tongue: