3D Text to follow FPS

I added some 3D text over an object. I want the text to follow the FPS. I added the following to the 3D Text:

var target : Transform;

function Update () {
  if (target) {
    transform.LookAt(target);
  }
}

And on the target var I added the FPS.

The 3D text follows the FPS Ok, but the text is 180 degrees out. How do I get the 3D Text to flip 180 degrees so that it faces the FPS?

thnx

Try this:

if (target)
{
    transform.rotation = target.rotation;
}

Instead of looking at the fps object, it'll look in the same directionas it, so should always look right from the camera