I am having trouble with doing basic text in my game. I would like to utilize the 3D text feature to have the text do some pretty simple things in my world, like fly from the distance to the camera. I am getting that to happen, but the look of the font is really bad, very fuzzy around the edges and hard to read. I am using the one font that is included in Unity, so I obviously must be doing something wrong.
I am using the text mesh as described here:
but not getting usable results. Off the top of anyones head, what am I doing wrong?
I’m still having trouble with it, no matter what size I import the font. I’m now getting a black box in the game where my text should be, and this message in the console:
I don’t know why you’re getting that error message, but one thing to watch out for as I recall, is if you change the font of a TextMesh you need to also manually update the font material of the TextMesh to the new font.