3D Text

I wanted to make a sign for a game i’m making, but the sign text goes trough everhything, is there a fix for this?

It’s a part of the Unity3d, the 3D Text is drawn or rendered over everything, useful for menus and stuff, but you can use GUIText, GUI Texture instead.

Doesn’t the GUI stick to the players camera thing?

http://unifycommunity.com/wiki/index.php?title=3DText

No, you’re thinking of OnGUI code. 3D Text is a standard mesh object.

–Eric

Yes I know, I don’t use GUI code, I use 3Dtext for main menus and such.