3D Tilemap: lines between Tiles/Chunks

Hey,
i made a 3D-tilemap, which works perfectly. The problem is, that you can see these tiny flickering lines where one tiles is colliding with another. I even made a mesh combiner, to combine multiple tiles to chunks. But then i see these lines between the chunks.

I already tried overlapping the tiles, which made it even worse.

alt text

How can i fix these lines?
Thank you,

michidk

Okey, fixed these lines.

You have to set the rendering path in your camera to deferred, for some reason…