Hi,
Since my GUI’s always look awful using standard buttons I’m trying to create a menu using gameobjects, I would like the player to be able to touch a cube to be able to start the game for example. My game is for android, there are no errors showing but nothing happens when i touch the cube…
public class StartGameTouch : MonoBehaviour {
void Update () {
if (Input.touchCount > 0 Input.GetTouch (0).phase == TouchPhase.Began)
{
Ray ray = Camera.main.ScreenPointToRay( Input.GetTouch(0).position );
RaycastHit hit;
if ( Physics.Raycast(ray, out hit) hit.collider.tag == "StartGameCube")
{
Application.LoadLevel ("Scene1");
}
}
}
}
Any suggestions?
Thanks.