3d touch support

Hello, I believe most of us have seen the keynote yesterday. The question is for unity devs - when could we expect 3d touch api exposed in unity? That brings whole new level of interaction for games.

This feature’s current state is
“IN-PROGRESS, TIMELINES LONG OR UNCERTAIN”.
From here: Platform roadmaps | Unity

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I have made a plugin to support 3d touch. Submitted it on Tuesday - hopefully it goes live tomorrow/early next week. Currently it’s quite plain, but you can achieve everything that you could achieve by using Input.touches. If it receives traction I am considering to do integration for unity 4.6 UI and possibly some other popular 2d UI frameworks.

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Have a look into the force touch plugin I released if you like, it includes radius touch too. :slight_smile:

I kinda hate asset store, because it’s been 2 weeks and my plugin is not available yet. I hope it goes through soon. It has all the features mentioned in the plugin above at fraction of the cost :slight_smile:

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Hello,
After spending 3 weeks in store review, my 3d touch (force touch) plugin went live today. If the game is based on Input.touches, then it’s really plug and play. You can find the plugin here, and support thread is here.