Hello, I believe most of us have seen the keynote yesterday. The question is for unity devs - when could we expect 3d touch api exposed in unity? That brings whole new level of interaction for games.
This feature’s current state is
“IN-PROGRESS, TIMELINES LONG OR UNCERTAIN”.
From here: Platform roadmaps | Unity
I have made a plugin to support 3d touch. Submitted it on Tuesday - hopefully it goes live tomorrow/early next week. Currently it’s quite plain, but you can achieve everything that you could achieve by using Input.touches. If it receives traction I am considering to do integration for unity 4.6 UI and possibly some other popular 2d UI frameworks.
Have a look into the force touch plugin I released if you like, it includes radius touch too. ![]()
I kinda hate asset store, because it’s been 2 weeks and my plugin is not available yet. I hope it goes through soon. It has all the features mentioned in the plugin above at fraction of the cost ![]()