3D game made with Unity3D seems to randomly crash more often on QUALCOMM Snapdragon CPU-based Android phone/pad (than Android devices with other CPUs), is this the case?
Unity has an excellent relationship with Qualcomm. There’s no reason for Unity games to crash more on Snapdragon CPUs. If you have test data that shows crashes on Snapdragon but not on other devices please submit a bug report from the editor and include a project. If you have access to devices that you think our QA team may not have access to, please submit a bug report and offer to send devices to them.