3DGamekit : Run animation triggers but player does not move

Hello

currently learning unity/fmod and have assigned footstep sounds to the Ellen character and her run animation.

Footsteps are heard and the run animation occurs however the character no longer moves in any direction when running. Jumping with W,A,S or D pressed does cause the player to move, but not when the player is on the ground.

What component, script or whatever is responsible for the animation + movement synchronisation?

Any helps would be appreciated. thanks!

Hi there,

I’ve not used the 3d game kit. To be able to help could you please give us a link to the asset and/or tutorial? Also, a screenshot of your inspector for the character object would be useful too.

Many thanks.

Mike