3ds max and unity unit setup

Hi guys

I have tried numerous combinations of setting up my units so that the scale is 1 on one when I import my fbx files from 3DS Max, but with no luck!!!

Can someone please be so kind to tell me all the settings from 3ds max to unity so that my models will always have a 1 to 1 scale (I prefer to work in meters).

Thanks in advance.

http://forum.unity3d.com/viewtopic.php?p=192816

Depends on what ur making.

3dsMax has two sets of units: display and system units. You must set system units to your preferred units. Then it should work.