3Gb Texture Memory??

hi,

I’ve been trying to understand how the profiler works, but it’s still alluding me.
I ran profiler on my game and it said:

3 GIG of TEXTURES??? WTH! I looked at the atlases in the scene and they are lucky to total 5mb.
Seriously am having a panic attack right now. Can someone enlighten me what ‘textures 3gb’ means exactly, cause I ain’t buying it.

Thank you

Do you have material Enable GPU Instancing selected?

1 Like

No, not at all

Then you will be better to select it.