Dear everyone:
I was confused. Can the Built-in 3rd person controller use for six-leg monster? Is that will case a problem or I just need to change some script?
Thanks for every answer.
Dear everyone:
I was confused. Can the Built-in 3rd person controller use for six-leg monster? Is that will case a problem or I just need to change some script?
Thanks for every answer.
Hey,
The Controller should work but the animations that come with it by default(if any) will not likely be compatible with your โmonsterโ. Well, anyways it should, according to the Unity Wiki:
A CharacterController allows you to easily do movement constrained by collisions without having to deal with a rigidbody.
A CharacterController is not affected by forces and will only move when you call the Move funtion. It will then carry out the movement but be constrained by collisions.
Please let me know if you need further assistance.
Best of luck,
SeeSharp.