3rd person orbiting camera in vr

I’m trying to make a vr platformer completely in 3rd person but I’m having trouble getting the camera to orbit around my player. my player can move wherever the hmd is pointing and the camera will follow from the fixed offset i started it at but I’m not sure how id go about programming the camera’s rotation.

To reduce VR-sickness you should not rotate the camera, only update the position and let the user rotate his head on his own.

But if you really want to you can put the Camera in a container object and then rotate the container. For example:
158238-camera-holder.jpg