3rd person rigidbody problem

Here are 2 of my issues:

  1. If I use gravity my prayer falls off(fall as in not through the ground but like falls 90 degrees on his face!) as soon as he starts moving (Capsule Collider used). If I turn of gravity. The player skids after walking! Like skids a lot. And increases the weight doesnt help and I think gravity should be used?

  2. I have an animation script. It fails to work when I am using the Player Relative cam script. Any suggestions?

Any help would be greatly appreciated.

  1. Make sure you freeze the character’s rotation. Most humans have a sense of balance, so should yours.

  2. Look up the locomotion System, use it instead (since it’s basically magical)