I just upgraded to 4.3.2 from 4.2.2 and now every time I play my game in the editor I get the following spam:
Uncaught exception in async net callback: Object reference not set to an instance of an object UnityEditor.AsyncHTTPClient:smile:one(State, Int32) at UnityEngine.GUISkin.GetStyle (System.String styleName) [0x00000] in :0 at UnityEngine.GUIStyle.op_Implicit (System.String str) [0x00000] in :0 at UnityEditor.ProjectBrowser.InitSearchMenu () [0x00000] in :0 at UnityEditor.ProjectBrowser.AssetStoreSearchEndedCallback () [0x00000] in :0 at UnityEditor.ObjectListArea+c__AnonStoreyF.<>m__11 (UnityEditor.AssetStoreSearchResults results) [0x00000] in :0 at UnityEditor.AssetStoreResultBase`1[Derived].Parse (UnityEditor.AssetStoreResponse response) [0x00000] in :0 at UnityEditor.AssetStoreClient+c__AnonStorey2C.<>m__49 (UnityEditor.AssetStoreResponse ar) [0x00000] in :0 at UnityEditor.AssetStoreClient+c__AnonStorey2B.<>m__47 (UnityEditor.AsyncHTTPClient job) [0x00000] in :0 UnityEditor.AsyncHTTPClient:smile:one(State, Int32)
Actually, just now I also just got this error for the first time too:
Unexpected error: Failed to load offline Asset Store page UnityEditor.ContainerWindow:InternalCloseWindow()
@Superwayne: I get the exact same error every time I compile. Very annoying. My colleagues working on the same project but on different computers donât get that error at all, I canât figure out why.
getting the same errors every time i compile the scene works but seems that that error is causing on of my 2D colliders not to work , i went back to a previous version of the scene and the error is gone , no idea what this happened but aeldron said he is working with different ppl on the same project and it does not happen on their computers ? , are you guys using dropbox to share the project folder? i am doing that, its me only but different computers all of them sharing the folder on a dropbox folder
Wow, worked for me too! Error magically evaporated. Just prior to the error showing up, I did a search for a particular expression in MonoDevelop, so maybe that has something to do with it. Or maybe I just angered the C# gods by not sacrificing unsullied bits in their honor. Who knows?
Just updated to 5.2.2f1 and started getting this error. Unchecked the store search thing and boom, itâs gone. Not sure why this is still even a thing but hey, that worked to fix it.