After installing 4.3 and upgrading my project from 4.2, it seems like all the compiler errors jump to the wrong line numbers when double-clicking it.
The number written in the error is correct, but it jumps to the wrong place. Sometimes completely off, and sometimes just a few lines.
The file was saved and compiled, and not edited after whatsoever, so it should work.
Running OSX 10.9 using Unity 4.3.0f4 with the new MonoDevelop bundled with 4.3.
I did seem to see it happen on a friends computer as well, who was running Windows 8 with Visual Studio instead, but I’m not 100% sure it was the same issue.