Using Unity 4.3 the Application.CaptureScreenshot() - method or the texture.EncodeToPNG - method both produce images with a black pixel column on the very left side.
Can you confirm this?
Using Unity 4.3 the Application.CaptureScreenshot() - method or the texture.EncodeToPNG - method both produce images with a black pixel column on the very left side.
Can you confirm this?
Still have this poblem under 4.3.3!
Noone else?