4.5 Animation Changes

Before updating to 4.5 the ‘Animation’ was working fine for me. In particular adding a curve to a sprite animation.

In my crouching animation I added a box collider curve, where I would change the height of the box. Now though, the box doesn’t change height in game but the value does change in the inspector. The size of the box does change though if I start moving, so it seems that it is not updating.

This is with 2D, is anyone else having this problem, was there something added that I’ve missed in ‘Animation’?


My guess is your rigidbody is still sleeping. You may have to call WakeUp on it after you change the box size.