4.6 Button OnClick Super Sensitive to pointer movement.

If the mouse is moving even slightly when a ui button is clicked, it’s on OnClick isn’t called. Same goes for touch input. Is there a way to solve this? I don’t want to use onpointer up or down as I need it to still recognize scrolling differently.


I’d almost guarantee this is related to the drag threshold being set to low. The drag threshold can be found on the event system GameObject.