I’ve just started playing with the new UI system in unity 4.6 and it looks pretty sweet so far!
I’m having a small issue though. I’m trying to achieve a look similar to a Photoshop outer-glow effect on a text (for a button rollover) and wondering if anyone knows how to get that effect?
Hello,
I’ve tried to achieve the same glow effect for a SciFi UI. The best solution for me seems to be TextMesh Pro.
Here is a short introduction video what you can do:
You could also move the Text Object, you want to highlight, to another canvas which is rendered by a camera with a screen based glow / bloom effect, but this is a very ugly solution.
I’ve also tried to make a glow font and switch the fonts on mouse over, but I don’t know how, or if that’s even possible.
If nobody has a better solution for this, I am going to buy Text mesh pro.