I want to create HUD in my game using new UI system. It is an image in the shape of circle. I want this to be scalable, so it would fit to screen width. But I cannot make this without streching my hud, so it is no longer circular.
How to make it scalable and keep its aspect ratio?
Here are my settings:
HI,
You can try editing sprite you are using through sprite editor. For details refer the mentioned link and look for 9-Slice Scaling : http://www.raywenderlich.com/78675/unity-new-gui-part-1
Hope it helps
Have you added a ReferenceResolution component?
Also be mindful of your anchors