(4.6b20) Unity crashes when changing a prefab and starting the game.

Has anyone else had this problem? I made a bare minimum project with only one scene and one prefab (besides the canvas), which looks like this:

[EmptyObject]

Expirienced same problems with InputField enable and disable in b20
downgrade to b19 or upgrade to b21
we’ve reported this bug

Thank you! It seems b21 works fine on the same circumstances.