4 Pass Multitex Shader from Wiki: no pixel light shadows?

Why are no shadows from pixel lights rendered on a surface using the 4 pass Multitex Shader from the wiki?

Any idea how to fix this?
Thanks!

Which wiki shader are you referring to?

Searching the wiki:

  • Searching for “4 pass”; no results.
  • Searching for “multitex”; no results.
  • Searching for “multi”; no relevant results.
  • Quickly skimming the Shaders on the wiki; no shader matching your general description, but perhaps you mean one of the TerrainFourLayer shaders?

If you want help, please help us help you by providing useful info! :slight_smile: