I am having a problem using the 4 Split view where it shows the Top, Front, and Right views along with the Perspective view. It seems that I cannot zoom close enough to my geometry in order to manipulate it effectively from the Top, Front, or Right views. Here is a YouTube video that shows the described behavior. Does anyone know why my objects seem to be disappearing from the 3 views, or what I’m doing wrong, or how I can better use these views?
4 Answers
4Highlight the object you want to focus on and press the F key.
I have an actual solution, just close the scene tab and open it back up. I just discovered that it fixed the problem.
First Option:
Add a gameobject >> Cube to your scene. Is is really big? (it should represent about 1 meter in your scene)
If the cube is really large then your other models are too small (did you make them in blender?)
Click the models (not prefabs, the actualy imported models) in your file structure and check in the inspector that their scale is “1” instead of “0.1”.
Option 2:
Try using the “RIghtclick” +WASD navigation to move away from your scene. Then when you are far away zoom in using the mouse scroll wheel.
Hold Alt and right click drag (at least using unity 5.2.2f1)
Shift+F (lock view to selected) worked for me. I guess when you lock view on your camera, then the scene view starts clipping objects.
– foolmoron