4 Viewports like in 3ds Max in Unity?

Is it possible - in the Unity IDE - to have several different "viewports" (like in 3ds max or blender) of the scene view?

This would help with placing objects in a scene.

Yes it is possible - Go to Window > Layouts > 4 Split and you will have 4 different viewports that can be controlled individually. Using the axis indicator you can get a side and top view, etc., for the different viewports