Using Unity 2022.3.36f1
Addressables 1.21.21
CCD Management 2.2.2 (Services Core 1.12.5)
When trying to update addressables to ccd or even when opening the project settings and navigating to the ccd panel I get the following 401 error.
This has happened before, when I had my profile set to automatic, settings it to a bucket by hand fixed it. But now this issue all of a sudden happens again.
At this point the Editor doesn’t even see my buckets any more, and trying to set the CCD config through setting just produces the error below.
HttpException: (401) HTTP/1.1 401 Unauthorized
Unity.Services.Ccd.Management.WrappedCcdManagementService.InternalGetOrgData (System.String projectId, Unity.Services.Ccd.Management.Configuration config) (at ./Library/PackageCache/com.unity.services.ccd.management@2.2.2/Editor/SDK/WrappedCcdManagementService.cs:554)
Unity.Services.Ccd.Management.WrappedCcdManagementService.TryCatchRequest[TRequest,TReturn] (System.Func`3[T1,T2,TResult] func, TRequest request, System.Boolean doEnvironmentLookup) (at ./Library/PackageCache/com.unity.services.ccd.management@2.2.2/Editor/SDK/WrappedCcdManagementService.cs:910)
Rethrow as CcdManagementException: (401) HTTP/1.1 401 Unauthorized
Unity.Services.Ccd.Management.WrappedCcdManagementService.ResolveErrorWrapping (System.Int32 reason, System.Exception exception) (at ./Library/PackageCache/com.unity.services.ccd.management@2.2.2/Editor/SDK/WrappedCcdManagementService.cs:1008)
Unity.Services.Ccd.Management.WrappedCcdManagementService.TryCatchRequest[TRequest,TReturn] (System.Func`3[T1,T2,TResult] func, TRequest request, System.Boolean doEnvironmentLookup) (at ./Library/PackageCache/com.unity.services.ccd.management@2.2.2/Editor/SDK/WrappedCcdManagementService.cs:922)
Unity.Services.Ccd.Management.WrappedCcdManagementService.TryCatchRequest[TRequest,TReturn] (System.Func`3[T1,T2,TResult] func, TRequest request) (at ./Library/PackageCache/com.unity.services.ccd.management@2.2.2/Editor/SDK/WrappedCcdManagementService.cs:884)
Unity.Services.Ccd.Management.WrappedCcdManagementService.GetOrgAsync () (at ./Library/PackageCache/com.unity.services.ccd.management@2.2.2/Editor/SDK/WrappedCcdManagementService.cs:513)
Unity.Services.Ccd.Management.CcdManagementSettingsProvider.RefreshDetailUI () (at ./Library/PackageCache/com.unity.services.ccd.management@2.2.2/Editor/Settings/CcdManagementSettingsProvider.cs:79)
System.Runtime.CompilerServices.AsyncMethodBuilderCore+<>c.<ThrowAsync>b__7_0 (System.Object state) (at <51fded79cd284d4d911c5949aff4cb21>:0)
UnityEngine.UnitySynchronizationContext+WorkRequest.Invoke () (at <f1e29a71158e46cdb750140a667aea01>:0)
UnityEngine.UnitySynchronizationContext.Exec () (at <f1e29a71158e46cdb750140a667aea01>:0)
UnityEngine.UnitySynchronizationContext.ExecuteTasks () (at <f1e29a71158e46cdb750140a667aea01>:0)
Are there any know workarounds to this? Or is this a known bug?
