OSX standalones built with 5.1.2p3 seem to always crash on startup. I created an empty project and built it to test this, and tried many different player settings. Every one crashes with the following errors:
EXC_BREAKPOINT (SIGTRAP)
Symbol not found: _mono_set_dirs
5.1.2p3 fixed major bug with input lag on Windows and OSX editor and standalone crashes with VR enabled, so I need this version so I can at least build for Windows. Not being able to build for OSX is seriously delaying my next release, though. Is this a known issue? Is it being worked on?
The build was an x86 build (specifically: StandaloneOSXIntel) - switching to StandaloneOSXIntel64 gets over the immediate crash, but causes a project based issue for us further down the line with our steam integration that I’ll have to track down.
Same here, x86. I downgraded to the release version of 5.1 since it’ll at least build and run if I disable VR, so I can’t test 64-bit. Having to downgrade and fix script errors due to API changes every time I want to release something is kind of a pain, though.