My project that was working in 5.0.2, newly converted, is now throwing this error. Double-clicking the error doesn’t get me to the LOC that’s responsible, nor is there any indication of what assembly dll might be causing it.
The only precompiled asset I have installed is “MathLibraryForUnity”, and a lot of stuff depends on it, so I can’t delete it.
Tried to delete random dll’s to no avail. Here’s the compiler log:
Building: Assembly-UnityScript (Debug)
Performing main compilation…
-base:UnityEngine.MonoBehaviour
-method:Main
-i:System.Collections
-i:UnityEngine
-i:UnityEditor
-t:library
-x-type-inference-rule-attribute:UnityEngineInternal.TypeInferenceRuleAttribute
-debug+
-out:C:\Users\albamuth\Documents\SeedApp\Temp\bin\Debug\Assembly-UnityScript.dll
-define:smile:EBUG
-define:TRACE
-define:UNITY_5_1_0
-define:UNITY_5_1
-define:UNITY_5
-define:ENABLE_NEW_BUGREPORTER
-define:ENABLE_2D_PHYSICS
-define:ENABLE_4_6_FEATURES
-define:ENABLE_AUDIO
-define:ENABLE_CACHING
-define:ENABLE_CLOTH
-define:ENABLE_FRAME_DEBUGGER
-define:ENABLE_GENERICS
-define:ENABLE_HOME_SCREEN
-define:ENABLE_IMAGEEFFECTS
-define:ENABLE_LIGHT_PROBES_LEGACY
-define:ENABLE_MULTIPLE_DISPLAYS
-define:ENABLE_PHYSICS
-define:ENABLE_PHYSICS_PHYSX3
-define:ENABLE_PLUGIN_INSPECTOR
-define:ENABLE_SHADOWS
-define:ENABLE_SINGLE_INSTANCE_BUILD_SETTING
-define:ENABLE_SPRITES
-define:ENABLE_TERRAIN
-define:ENABLE_UNET
-define:ENABLE_UNITYEVENTS
-define:ENABLE_VR
-define:ENABLE_WWW
-define:ENABLE_CLOUD_SERVICES
-define:ENABLE_CLOUD_SERVICES_ANALYTICS
-define:ENABLE_CLOUD_SERVICES_UNET
-define:ENABLE_CLOUD_LICENSE
-define:ENABLE_AUDIOMIXER_SUSPEND
-define:ENABLE_EDITOR_METRICS
-define:INCLUDE_DYNAMIC_GI
-define:INCLUDE_GI
-define:INCLUDE_IL2CPP
-define:INCLUDE_DIRECTX12
-define:RENDER_SOFTWARE_CURSOR
-define:ENABLE_LOCALIZATION
-define:UNITY_WEBGL
-define:ENABLE_TEXTUREID_MAP
-define:ENABLE_CRUNCH_TEXTURE_COMPRESSION
-define:ENABLE_IL2CPP
-define:ENABLE_PROFILER
-define:smile:EBUG
-define:TRACE
-define:UNITY_ASSERTIONS
-define:UNITY_EDITOR
-define:UNITY_EDITOR_64
-define:UNITY_EDITOR_WIN
-reference:‘C:\WINDOWS\Microsoft.NET\Framework\v2.0.50727\System.dll’
-reference:‘C:\WINDOWS\Microsoft.NET\Framework\v2.0.50727\System.Xml.dll’
-reference:‘C:\Program Files (x86)\Reference Assemblies\Microsoft\Framework\v3.5\System.Core.dll’
-reference:‘C:\Program Files (x86)\Reference Assemblies\Microsoft\Framework\v3.5\System.Xml.Linq.dll’
-reference:‘C:/Program Files/Unity/Editor/Data/Managed/UnityEngine.dll’
-reference:‘C:/Program Files/Unity/Editor/Data/Managed/UnityEditor.dll’
-reference:‘C:/Program Files/Unity/Editor/Data/UnityExtensions/Unity/GUISystem/UnityEngine.UI.dll’
-reference:‘C:/Users/albamuth/Documents/SeedApp/Assets/MathLibraryForUnity/Lib/DestMath.dll’
“C:\Users\albamuth\Documents\SeedApp\Assets\Scripts\CameraScript.js”
“C:\Users\albamuth\Documents\SeedApp\Assets\Scripts\DebugGUI.js”
“C:\Users\albamuth\Documents\SeedApp\Assets\Scripts\DimHandleBehavior.js”
“C:\Users\albamuth\Documents\SeedApp\Assets\Scripts\Dimensions.js”
“C:\Users\albamuth\Documents\SeedApp\Assets\Scripts\DummyLimits.js”
“C:\Users\albamuth\Documents\SeedApp\Assets\Scripts\EdgeBehaviorScript.js”
“C:\Users\albamuth\Documents\SeedApp\Assets\Scripts\EdgeInfoScript.js”
“C:\Users\albamuth\Documents\SeedApp\Assets\Scripts\FaceBehaviorScript.js”
“C:\Users\albamuth\Documents\SeedApp\Assets\Scripts\FaceCollider.js”
“C:\Users\albamuth\Documents\SeedApp\Assets\Scripts\FaceCurvature.js”
“C:\Users\albamuth\Documents\SeedApp\Assets\Scripts\FaceInfoScript.js”
“C:\Users\albamuth\Documents\SeedApp\Assets\Scripts\GUIButtonLaunch.js”
“C:\Users\albamuth\Documents\SeedApp\Assets\Scripts\GeometryMethods.js”
“C:\Users\albamuth\Documents\SeedApp\Assets\Scripts\IntroGUILaunch.js”
“C:\Users\albamuth\Documents\SeedApp\Assets\Scripts\Label.js”
“C:\Users\albamuth\Documents\SeedApp\Assets\Scripts\LoadScene.js”
“C:\Users\albamuth\Documents\SeedApp\Assets\Scripts\PointLabel.js”
“C:\Users\albamuth\Documents\SeedApp\Assets\Scripts\Reader.js”
“C:\Users\albamuth\Documents\SeedApp\Assets\Scripts\Shape.js”
“C:\Users\albamuth\Documents\SeedApp\Assets\Scripts\ShapeChooser.js”
“C:\Users\albamuth\Documents\SeedApp\Assets\Scripts\ShapeOld.js”
“C:\Users\albamuth\Documents\SeedApp\Assets\Scripts\VersionInfo.js”
“C:\Users\albamuth\Documents\SeedApp\Assets\Scripts\VertexBehavior.js”
“C:\Users\albamuth\Documents\SeedApp\Assets\Scripts\VertexInfoScript.js”
“C:\Users\albamuth\Documents\SeedApp\Assets\Scripts\Writer.js”
Build complete – 1 error, 0 warnings
---------------------- Done ----------------------
Build: 1 error, 0 warnings