Case 721671
We never saw this on 5.1.2p3 but now we see the following in 5.2.0f2
In iOS, lightmap scene, assetbundles.
Scene comes in completely back…
This looks fine in the Editor, it is only on device.
Bunch of shader warnings in xcode
WARNING: Shader Unsupported: ‘Shader name’ - Pass ‘FORWARD’ has no fragment shader
WARNING: Shader Unsupported: ‘Shader name’ - All passes removed
Then seeing a bunch of GI stuff coming out…
Failed opening GI file: ‘fd/fda0d5e9170c4e0303236fb0c18c6bb3.iws.neo’.
(Filename: Line: 175)
Failed opening GI file: ‘fd/fda0d5e9170c4e0303236fb0c18c6bb3.vis’.
(Filename: Line: 175)
Failed opening GI file: ‘fd/fda0d5e9170c4e0303236fb0c18c6bb3.rsc.neo’.
etc
Our rendering engineer is away until Monday but i’ll keep digging otherwise will likely have more info on Monday if it is a Unity bug.